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I should also mention that the repack was a proof of concept rather than a fully polished game.

Known issues: Frame rate drops, maybe texture popping, audio issues. Legacy: It showed how dedicated the modding community is, influenced future modders, but also highlighted legal risks.

For the challenges, memory management and GPU limitations would be big factors. PS3 has lower specs than next-gen consoles, so downscaling textures and simplifying shaders would be necessary. Also, compatibility with the PS3 SDK.

I should also include a conclusion that summarizes the significance of the project, both technically and in terms of community impact.

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